Create SDL2 Debian Packages for mingw-w64
About 1 min read
SDL2 is an awesome library for a portable game. Yet cross-compiling with it for Windows on Linux is tricky.
Debian ships with the mingw-w64 package that provide a nice cross compiler toolchain.
Yet SDL2 and its extensions don’t ship ready-made Debian packages for the mingw-w64 toolkit.
I therefore created a script that generates debian packages. It downloads the windows version and installs them in the correct directory so that the mingw-w64 toolkit picks it up.
Usage:
sh build-sdl2-mingw.sh "" 2.30.2 # core SDL2
sh build-sdl2-mingw.sh image 2.8.2 # SDL_image
sh build-sdl2-mingw.sh mixer 2.8.0 # SDL_mixer
sh build-sdl2-mingw.sh ttf 2.22.0 # SDL_ttf
sh build-sdl2-mingw.sh net 2.2.0 # SDL_net
sudo dpkg -i sdl2-mingw-w64-i686-dev_2.30.2.deb sdl2-mingw-w64-x86-64-dev_2.30.2.deb \
sdl2image-mingw-w64-i686-dev_2.8.2.deb sdl2image-mingw-w64-x86-64-dev_2.8.2.deb \
sdl2mixer-mingw-w64-i686-dev_2.8.0.deb sdl2mixer-mingw-w64-x86-64-dev_2.8.0.deb \
sdl2net-mingw-w64-i686-dev_2.2.0.deb sdl2net-mingw-w64-x86-64-dev_2.2.0.deb \
sdl2ttf-mingw-w64-i686-dev_2.22.0.deb sdl2ttf-mingw-w64-x86-64-dev_2.22.0.deb
Note that for distribution, the SDL2.dll and friends still
need to be manually copied in the application directory.